My son went to his friends after school so I had a couple of hours of extra free time (he does'nt often go anywhere without me-it felt odd). Anyway I had one small piece of balsa left from which I have fashioned a deer hide. Earlier in the week Conrad and I watched "Sleepy Hollow" and a chap climbs into one of these towers to keep watch for the headless horseman.
Mine differs considerably from the hide in the film but in my defence I was working on a tighter budget than Tim Burton. I will begin painting over the weekend, hopefully it will pass muster.
I also began experimenting with the foam board...I am not used to it yet but I would love to create a few Sleepy Hollow type houses. I have no idea why I want to build them...maybe it will provide an excuse to buy some Blue Moon figures, but then I would need a simple ruleset-any suggestions?
Sorry about the picture quality, I am on my old computer and I have no way of cropping or enhancing them...just noticed that my desk is really messy! Thanks for looking, hope you all have a good weekend.
Great idea!
ReplyDeleteSong of Blade and Heroes perhaps? SoBH is a generic ruleset usable for all kind of fantasy/medieval releated game scenarios.
I use it for almost every kind of scenario and for solo games. If the scenarios are more futuristic style I use Flying Lead or Mutants and Death Ray Guns.
That's good work even without Tim Burtons budget.
ReplyDeleteLooks good.
ReplyDeleteI was thinking of a headless horseman game myself last week (after playing a hidden object pc game about the horseman) and was wondering what rules to use myself.
I am very tempted to use Matakishi's "Crom" rules (which are free) adapted for the period. I tried the rules out in a Pirate game and they worked perfectly.
If you haven't already seen them, you can find them here: http://www.matakishi.com/crom.htm
Thanks for the comments and the rules suggestions. My son is mad about anything related to zombies, ghosts or Van Helsing so we will definatley be giving this "period" a go.
ReplyDeleteThanks again.
This looks good, well done.
ReplyDelete